You are viewing a potentially older version of this package. View all versions.
HatchetDaddy-HDC-0.1.2 icon

HDC

Adds new themed cards to the game

Date uploaded 2 years ago
Version 0.1.2
Download link HatchetDaddy-HDC-0.1.2.zip
Downloads 10523
Dependency string HatchetDaddy-HDC-0.1.2

This mod requires the following mods to function

willis81808-UnboundLib-3.1.4 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 3.1.4
Pykess-ModdingUtils-0.3.5 icon
Pykess-ModdingUtils

Utilities aimed at making modding easier and more accessible

Preferred version: 0.3.5
Pykess-CardChoiceSpawnUniqueCardPatch-0.1.8 icon
Pykess-CardChoiceSpawnUniqueCardPatch

Patches erroneous logic in the base game CardChoice method SpawnUniqueCard

Preferred version: 0.1.8
Root-RarityLib-1.1.3 icon
Root-RarityLib

A utility library for adding custom rarities to the game.

Preferred version: 1.1.3
willis81808-MMHook-1.0.0 icon
willis81808-MMHook

MonoMod Runtime Hooks generated for ROUNDS

Preferred version: 1.0.0
Pykess-LegRaycastersPatch-0.0.0 icon
Pykess-LegRaycastersPatch

Patches erroneous logic in the base game that causes physics issues for small players

Preferred version: 0.0.0
Root-Classes_Manager_Reborn-1.4.1 icon
Root-Classes_Manager_Reborn

A recreation of the original Classes Manager, with added features.

Preferred version: 1.4.1
Pykess-PlayerJumpPatch-0.0.2 icon
Pykess-PlayerJumpPatch

Patches the erroneous PlayerJump.Jump function in the base game

Preferred version: 0.0.2

README

Hatchet Daddy's Cards (HDC)


This is a BepInEx compatible mod for ROUNDS that adds a few cards to the game.

Thank you to everyone in the ROUNDS modding community, who helped me, especially Pykess, Ascyst and Willis.

Easy Installation Instructions


Download r2modman, set up a Rounds profile, and add HDC to the profile. All dependencies will be automatically installed. Just click Start Modded to start playing!

Cards Added


Angel Cards


Divine Blessing

-Reduces block cooldown and heals the player a percentage of their max HP on block

Meditation

-Heal as you stand still (healing increases the longer you stand still)

Celestial Countdown

-Stand still to unleash divine gun powers

Paladin's Bulwark

-Heals based on enemies in aura and heals your allies (if you have more than half health whether or not enemies are present)

Holy Light

-Charge by healing, smite by blocking

Dino Pun Cards


Pterodactyl

-Adds flight and a minor speed boost

Raptor

-Adds speed speed speed

Rex

-Adds size and power!

Triceratops

-Adds plenty of defense and block and horns damage

Signature Cards


Behind You

-Teleports you behind an enemy player when you block. Increases Block Cooldown by 50%

Point Blank

-Very short range, very deadly

Lil Defensive

-Reduces block cooldown and maximum ammo

Lil Offensive

-Increase block cooldown and maximum ammo

Version Notes


v0.1.2


-New Card

-Got bullied into adding another card. Pterodactyl - Has unlimited flight and a minor speed boost

v0.1.1


-Changes

-Updated Triceratops, now has horns damage

v0.1.0


-New Cards

-Three new cards that are dinosaur themed and have different flavor text everytime you play the game

-Try to find all the puns and ruin your sense of humor forever :D

v0.0.14


-Changes

-Update for new Unbound update

v0.0.13


-Changes

-Fixed more holy light stuff

v0.0.12


-Changes

-Improved Visual effect for Holy Light

v0.0.10


-Changes

-Two new COMMON cards. The first common cards to be included in the HDC pack

v0.0.9


-Changes

-Using Modding Utils to add a glow effect for Celestial Countdown for a temporary visual indicator

v0.0.8


-Fixes

-Forgot to call a method for resetting effects. Thanks to Pykes for pointing this out XD

-Effects should no longer persist in instances like Rare Glitched card 

v0.0.7


-Changes

-Buffed Paladin with more HP

-Minor code cleanup

v0.0.6


-Fixes

-Solved the persistence issue between rounds (I think)

v0.0.5


-Changes

-Set Meditation to a flat number (not based on max health) with ramping hp every second you are standing still

-Paladins Bulwark is now called Paladins Endurance and heals based on enemies in aura and heals your allies (if you have more than half health whether or not enemies are present)

v0.0.3


-Changes

-just some cleaning up of the code to try and reduce lag from certain effects

-nerfed some of the card effects to help balance them

-Known issues

-Effect persistence between games (I am working on it)

-Thanks Willis for some of the code improvements implemented in this update :)

v0.0.1


-5 New Cards

-Divine Blessing

	-Reduced block cooldown and healing on block

-Meditation

	-Heal as you stand still (healing increases the longer you stand still)

-Celestial Countdown

	-Stand still to unleash divine gun powers

-Paladin's Bulwark

	-Gain health the more enemies that are around you

-Behind You

	-Teleport behind enemies when you block

To-Do List


-Add Card art

-Add particle effects

-Add countdown effect to Celestial Countdown