Overhaul Cards
Adds 14 cards -- CURRENTLY WIP: very early in development right now - still playtesting; A set of unique cards that aim to provide interesting gameplay. SEE WEBSITE OR README FOR MORE INFORMATION.
Date uploaded | a year ago |
Version | 0.0.3 |
Download link | Ssencipe-Overhaul_Cards-0.0.3.zip |
Downloads | 9040 |
Dependency string | Ssencipe-Overhaul_Cards-0.0.3 |
This mod requires the following mods to function
willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 2.7.0BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1100Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.8Pykess-TemporaryStatsPatch
Patches erroneous logic in the base game regarding temporary stat effects.
Preferred version: 0.0.1Pykess-RayHitReflectPatch
Patches a bug in the vanilla game regarding bullet bounces.
Preferred version: 0.0.0Root-GunProjectileSizePatch
Patches the game so that Gun.ProjectileSize actualy works
Preferred version: 1.1.2RoundsModding-Grow_Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Preferred version: 0.0.0Senyksia-ResetAttackCooldownPatch
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Preferred version: 1.0.1willuwontu-BlockForcePatch
Fixes issues with some block stats not working properly.
Preferred version: 1.0.1willuwontu-RespawnPatch
Fixes issues with players getting less respawns than they should.
Preferred version: 1.0.6README
Overhaul Cards:
CURRENTLY WIP: very early in development right now - still playtesting
A set of unique cards with a goal of providing interesting gameplay.
Current Cards:
- Adds 14 cards (for now)
Ambush
- Teleports you to random opponent when blocking.
- Block Cooldown +2.5s
Warp
- Teleports you to random nearby location when blocking.
- Health +25%
- Block Cooldown -50%
Eye Beam
- You shoot a ray of bullets.
- Bullet Gravity 0%
- Attack Speed +
- Set Ammo to 1
- Damage -96.7%
- Bullet Life 0.2s
- Knockback Negative 0.001%
Super Jump
- Jump up when you block.
- Health +20%
- Block cooldown +0.25s
Leg Day
- Increase jump height.
- Jump Height +60%
- Move Speed +15%
Impact
- Make bullets heavy & bouncy. They slow down every bounce.
- Bullet Gravity +40%
- Projectile Speed +50%
- Bullet Bounces +5
Wave Form
- Bullets move in a wave pattern.
- Bullet Gravity -90%
- Damage +25%
- Projectile Speed -33%
Shrink
- Bullets do more damage up close do less as they travel.
- Damage +200%
Gunslinger
- Minor improvements to all gun stats.
- Ammo +1
- Reload Speed +10%
- Attack Speed +10%
- Bullets +1
Bulletslinger
- Minor improvements to all bullet stats.
- Bullet Speed +10%
- Projectile Speed +10%
- Damage +10%
- Knockback +10%
- Bounces +1
Delay
- Shoots a delayed shot after the first.
- Delayed Bursts +1
Porcupine
- Shoot several bullets with high damage, but also high spread and low distance.
- Ammo +12
- Bullets +15
- Damage +100%
- Projectile Speed +50%
- Spread 180 degrees
- Bullet Speed -65%
Flea
- Become fast and small, but also squishy.
- Size -40%
- Speed +50%
- Health -40%
Bullet Wall
- Your gun fires slow moving, high damage walls of bullets.
- Ammo +17
- Damage +150%
- Bullet Gravity 0%
- Bullet Speed -60%
- Reload Time +3s
- Bullet Life 2s
Bug Reports and Suggestions:
If you have found any issues or have any suggestions, please report them in in the ROUNDS Overhaul Discord.
0.0.3: Reworked icon because yikes, cosmetic Bullet Wall Buff (Reload Time +3.5s -> +3s), 0.0.2 balance should actually exist now
0.0.2: Nerfed Warp (Block Cooldown -75% -> -50%), Nerfed Ambush (Block Cooldown +1s -> +2.5s), added more card details in README, made icon more lowkey
0.0.1: Added Super Jump, Leg Day, Impact, Wave Form, Shrink, Gunslinger, Bulletslinger, Delay, Warp, Porcupine, Flea, Bullet Wall, Ambush, & Eye Beam