Overhaul ModPack
An overhaul modpack that changes just about every aspect of the game. New maps, cards, gamemodes, lobbies, UI, faces, colors, card rates, card pick changes, point changes, patches and fixes, and much more.
Date uploaded | 2 years ago |
Version | 1.0.0 |
Download link | Ssencipe-Overhaul_ModPack-1.0.0.zip |
Downloads | 2434 |
Dependency string | Ssencipe-Overhaul_ModPack-1.0.0 |
This mod requires the following mods to function
Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0Pykess-Toggle_Friendly_Fire
Options to toggle friendly fire and self damage. Commissioned by Zenith
Preferred version: 0.0.0Pykess-DemonicPactPatch
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Preferred version: 0.0.0RoundsModding-Grow_Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Preferred version: 0.0.0willuwontu-BlockForcePatch
Fixes issues with some block stats not working properly.
Preferred version: 1.0.1Pykess-CrosshairForAll
Adds crosshairs for controller players and optionally enemy players.
Preferred version: 1.0.1CrazyMan-ToggleEffectsMod
Switch of some effects, for a more comfortable game with mods for a large number of cards
Preferred version: 1.1.3BossSloth-ExtraMapObjects
Adds a variety of extra things to the MapsExtended
Preferred version: 1.1.0willuwontu-RespawnPatch
Fixes issues with players getting less respawns than they should.
Preferred version: 1.0.6Senyksia-ResetAttackCooldownPatch
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Preferred version: 1.0.1Pykess-Lag_Balancer
Mitigates the competitive advantages high-ping players have.
Preferred version: 0.0.0Root-Simple_Gamemodes
Simplistic Game Modes created by Lilith and Tess, from the system known as Root
Preferred version: 1.3.7otDan-PickTimer
Add a timer in the pick phase that stops people from going afk.
Preferred version: 2.0.1BPP_Team-BPP
Adds a countless amount of creative cards to your ROUNDS experience (60 cards, 1 class) Maintained by Penial.
Preferred version: 3.0.1Pykess-RayHitReflectPatch
Patches a bug in the vanilla game regarding bullet bounces.
Preferred version: 0.0.0Ascyst-SetRounds
Set the amount of rounds you want to play per game, as well as the point per round. Set using Mod Options
Preferred version: 1.2.4BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1900Root-Round_Start_Timer
Adds a timer before players can fight at the start of each point.
Preferred version: 1.0.1RS_Mind-RSCards
Cards for ROUNDS focused on adding variety with vanilla stats
Preferred version: 1.3.2Root-GunProjectileSizePatch
Patches the game so that Gun.ProjectileSize actualy works
Preferred version: 1.1.2otDan-TransparentToxicCloud
Less annnoying toxic clouds by making them have transparency
Preferred version: 1.0.2otDan-GameSaver
Tired of people leaving and having your games crash? This is the solution for you.
Preferred version: 1.0.7Root-DefaultConfigs
A mod to allow modpack makers to set default configs setting for their pack.
Preferred version: 0.0.1GearUP-CardMagnifier
Zoom and Enlarge the highlighted card for better readability!
Preferred version: 0.1.4willuwontu-StopShootingYoureDead
A patch to fix bursts and blocking persisting between rounds.
Preferred version: 0.0.0willuwontu-RebindControls
Allows players to change the control layout for the game.
Preferred version: 1.1.1Pykess-Pick_N_Cards
Pick more cards! (In a way compatible with other mods!)
Preferred version: 0.2.6Pykess-Deck_Customization
Fully adjustable card rarities as well as accessibility options and stats for nerds
Preferred version: 0.2.8Pykess-TemporaryStatsPatch
Patches erroneous logic in the base game regarding temporary stat effects.
Preferred version: 0.0.2willuwontu-SimulationChamber
Adds utilities for firing guns that are not bound to a player.
Preferred version: 0.0.3willuwontu-AttackLevelPatch
Fixes issues with attack level components killing themselves.
Preferred version: 0.0.0RoundsModding-Performance_Improvements
Lots of options to improve performance and stability
Preferred version: 0.2.0Pykess-PlayerCustomizationUtilities
Utilities for adding custom cosmetic items.
Preferred version: 1.0.1Abrachoo-Abras_Magic_Maps_AT_Expansion
The expansion of my map pack that adds 41 maps based on illustrations from the book All Tomorrows
Preferred version: 1.0.1CatsArmy-CatInfo
Have you ever wanted more accurate stats? then here's CatInfo this mod is an add-on to TabInfo. CatInfo adds lots of stats that are all toggleable. Most stats are disabled by default. Patch Notes on thunderstore page
Preferred version: 2.3.0willuwontu-RoundsWithFriendSettingsUI
Utilities for adding a settings menu to the RWF lobby UI.
Preferred version: 0.0.1RoundsModdingCommunity-LobbyImprovements
Adds several quality of life improvements to online lobbies.
Preferred version: 1.1.0LMS_Teams-LMSMaps
Adds 18 Unique, well-built maps to the game crafted to withstand heavy modded gameplay! Now supports up to 16 players.Feel free to contact me on discord at Bionic_Jawz#9345
Preferred version: 1.0.7Abrachoo-Abras_Magic_Maps
I made 44 maps, thought you might enjoy them. :) See the two AMM expansion packs!
Preferred version: 2.1.4Abrachoo-Abras_Magic_Maps_Zodiac_Expansion
I made 12 maps based on the zodiac signs.
Preferred version: 1.0.1Root-Port_of_FFC
A port of FluxxField's FFC (https://rounds.thunderstore.io/package/FluxxField/FFC/) to the new Classes Manger
Preferred version: 1.2.2willuwontu-WillsWackyGameModes
A few new types of gamemodes for players to enjoy.
Preferred version: 0.0.6Root-Classes_Manager_Reborn
A recreation of the original Classes Manager, with added features.
Preferred version: 1.5.4Root-CardThemeLib
A utility library for adding custom card themes to the game.
Preferred version: 1.1.7Root-Root_Cards
A collection of cards made by Lilith and Tess, from the system known as Root
Preferred version: 1.6.1poppycars-ChaosPoppycarsCards
Adds 137 cards (6 of which are curses), made by poppycars
Preferred version: 1.3.9Root-NullManager
Utillity mod for handling the logic of the NULL system from Root-Cards
Preferred version: 1.2.1Penial-Infoholic
A ROUNDS mod that shows you the most important stats at all times! Created by Penial.
Preferred version: 2.1.2Root-GunBodyRecoilPatch
Makes Gun.recoilMuiltiplier and Gun.bodyRecoil function.
Preferred version: 0.1.0GearUP-DamageTracker
The all too common damage (and heal) numbers for ROUNDS, Evolved!
Preferred version: 1.1.1Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.4.8Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.10willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.13woukie-MapImageObjects
Adds the image map object that gets images from the web.
Preferred version: 1.1.4Ssencipe-Overhaul_Maps
Adds 49 maps; Unique maps that tend to have fun gimmicks and dynamic elements that encourage map-centric play. Use included mods to reduce screen shake effects. SEE WEBSITE OR README FOR IMPORTANT INFORMATION.
Preferred version: 1.6.1README
Overhaul Modpack
An overhaul to almost every aspect of the game, changing the gameplay balance and adding tons of new content along with quality of life changes and fixes.
CHANGELOG
NOTE: Since some updates may remove mods, you should use a fresh profile on such updates to avoid having unwanted mods while you play.
Version 1.9.1:
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Added DamageTracker, MapImageObjects and ClientSideBlock
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Removed DamageIndicators
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Disabled the Fovea Peturbation curse
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Made Lag Compensator off by default
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Updated dependencies
Version 1.9.0:
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Added ChaosPoppysCards
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Removed PickupsPlus (It's neat but doesn't fit the gameplay style I'm aiming for in this pack)
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Removed SuperSmashMaps, XeddarMaps, BPP Maps, EggFriedMaps, FishMaps, and WillsWackyMaps (An attempt to remove all old non-updated maps to avoid issues)
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Removed CardsPlus and EXC (A mix due to them adding small amounts of cards, some problematic, and being older mods that likely won't see updates; will help reduce bloat)
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Updates dependencies and tweaked outdated README lines
Version 1.8.0:
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Updated several dependencies
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Removed StickFightMaps (historically problematic)
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Added Port of FFC
Version 1.7.2:
- Oops forgot to also remove Rarity/Theme Toggle (depreciated)
Version 1.7.1:
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Removed Anymaps (bloat, not a lot of maps)
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Updated so many dependencies
Version 1.7.0:
- Added RoundsWithFriendsSettingsUI, PickupsPlus (30 second spawn intervals), RikusCards & Extensions, RSClasses, and HDC
Version 1.6.3:
- Removed PlayerMarkers (bloat), removed ForceStatNumbers (bloat), and ControllerSupport (breaks local play)
Version 1.6.2:
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Removed Duargra's maps, poppys_bigger_maps, URLFaceItems, FaceExporter, and ReducePostFX to remove bloat and issues once more
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Added new Abra map expansions, Cursor Lock, and ToggleEffectsMod
Version 1.6.1:
- Removed MapNameDisplay (depreciated), TimeToGrindMaps, MapsPlus, and LMI in an attempt to remove more bloat and issues
Version 1.6.0:
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Added TimeToGrind_Cards, FaceExporter, MapNameDisplay, and ControllerSupport
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Card Draw delay 0.1s -> 0.05s
Version 1.5.1:
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Removed UltimateChickenHorseMaps, CustomizationInSandbox, and all map editor mods in an attempt to remove bloat from the pack
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RoundStartTimer delay from 0.5s -> 1s
Version 1.5.0:
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Added AbrasMagicMaps, AttackLevelPatch, WillsWackyGameModes, and ZOMC
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Removed RACD (had huge bias towards rarities with small card pools)
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Mod now uses default card rates with decreased odds for Trinket cards
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RoundStartTimer delay from 1.5s -> 0.5s
Version 1.4.1:
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Removed TabIn
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Made Card Bar more compact
Version 1.4.0:
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Added Arcana and GearUpCards
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Added EggFriedMapPack, TTGMaps, AnyMaps, and UltimateChickenHorseMaps
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Added LMI, CatInfo, TabIn, and CustomizationInSandBox
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Added ProjectilesToSpawnNumber, PlayerTimeScale, RarityBundle, SimulationChamber, RACD, StopShootingYoureDead, GunBodyRecoilPatch, and AllThePatch
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Removed PlayerColors
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Made card rates default (RACD should do the job for me)
Version 1.3.0:
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Added PickTimer (disabled by default)
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Added ReducePostFX as a faster way to do recommended settings for Overhaul Maps (please use this)
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Added CursorLock
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Added CardMagnifier
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Added XeddarsMaps, Duargra's Maps, NiMaps, and FishmanMaps
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Added NullManager, GunChargePatch, and PlayerInputManager
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Changed number of cards drawn from 7 -> 8, reduced draw time from 0.2s -> 0.15s
Version 1.2.2:
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Removed Root Maps (issues syncing in multiplayer)
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Disabled Glitch cards (some issues and also not popular card picks)
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Added Overhaul Maps (please for the love of God reduce your screen shake and chromatic abberations)
Version 1.2.1:
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Missed some dependencies, whoops. Should all be good now.
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Removed CM Maps (Not really the right vibe for the pack).
Version 1.2.0:
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FIXED THE LAG (Removed Statistics Mod)
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Added Root Cards and Root Maps
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Added Root Vanilla Maps
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Added BPP Cards and BPP Maps
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Added RSCards
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Changed rounds per match from 8 -> 5 (default)
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Tweaked card rates
Version 1.1.1:
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Added GravityPatch, RegenPatch, VanillaCardsPatch, and ThemeToggle
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Enabled WWM cards (Reroll & Table Flip)
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Redid card rates; now all cards have equal rates of appearing because the bias was too strong
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Reduced card picks from 3 to 2 for a smoother progression curve
Version 1.1.0:
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Added CM Maps
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Added Cards+
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Added Rarity Toggle
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Added Map Shuffler
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Added BossSlothCards
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Added WillsWackyCards
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Tweaked Card Rates, Rarity, Available Cards, and Card Picks per round.
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Overhauled README
Version 1.0.3:
- Okay I think I got it this time
Version 1.0.2:
- Fixed issue with manifest file (whoops)
Version 1.0.1:
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Added DefaultConfigs; the modpack should properly work as intended now.
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Added CrosshairForAll; quality of life for controller users and allows extra customization.
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Added URL-Face-Items; additional customization
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Added ForceStatNumbers; a patch for consistency between mod stat numbers