Alphahex-Supcom2Cards icon

Supcom2Cards

Adds 34 Supreme Commander 2 themed cards to the game. Card art WIP. Check out SC2 on Steam if you like RTS: https://store.steampowered.com/app/40100/Supreme_Commander_2/ and be sure to buy the DLC too! :)

Last updated 2 weeks ago
Total downloads 29397
Total rating 2 
Categories Custom Cards
Dependency string Alphahex-Supcom2Cards-1.2.6
Dependants 11 other mods depend on this mod

This mod requires the following mods to function

BepInEx-BepInExPack_ROUNDS-5.4.1900 icon
BepInEx-BepInExPack_ROUNDS

BepInEx pack for ROUNDS. Preconfigured and ready to use.

Preferred version: 5.4.1900
willis81808-UnboundLib-3.1.4 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 3.1.4
Pykess-ModdingUtils-0.3.5 icon
Pykess-ModdingUtils

Utilities aimed at making modding easier and more accessible

Preferred version: 0.3.5
willis81808-MMHook-1.0.0 icon
willis81808-MMHook

MonoMod Runtime Hooks generated for ROUNDS

Preferred version: 1.0.0
willis81808-ModsPlus-1.5.7 icon
willis81808-ModsPlus

Willis' amazing modding utilities

Preferred version: 1.5.7
RoundsModding-AllThePatch-1.0.0 icon
RoundsModding-AllThePatch

A collection of all the fundamental game patches

Preferred version: 1.0.0

README

Supcom2Cards by Alphahex

Card art made by Krawl

If you have any suggestions or find bugs, feel free to contact me on discord: Alphahex#4470

I receive messages from people I share servers with so maybe instead of sending a friend request just temporarily join: https://discord.gg/3xf6cRn or https://discord.gg/zUtsjXWeWk

Check out SC2 on Steam if you like RTS: https://store.steampowered.com/app/40100/Supreme_Commander_2/ and be sure to buy the DLC too! :)

Cards

  • Afterburn: Blocking doubles your Movement Speed for a few seconds
  • Buhbledow: Dealing damage to somebody halfs the current recharge of their block meter unless full
  • Bomb Bouncer: Taking damage charges a meter that makes your next block spawn a big explosion when full
  • Chrome Shield: Automatically blocks before taking damage if block cooldown allows it
  • Cluster Bomb: Bullets create tiny explosions after impact
  • Colossus: Ridiculous health boost at the cost of your movement speed, jump height and block cooldown
  • Darkenoid: Insane DMG and ATKSPD boosts, but YOU CAN ONLY FIRE STRAIGHT DOWN
  • Disruptor: Bullets stun players near anything they hit
  • Dynamic Power Shunt: Faster block recharge when standing still
  • Fatboy: Lots of buffs, but YOU CANNOT FIRE WHILE MOVING
  • Fistoosh: Deal extra DMG to grounded players (not jumping)
  • Harden: Blocking boosts your ATKSPD and Bullet speed for a few seconds
  • Hunker: Increase block duration but move slower while blocking
  • Jackhammer: Projectiles create massive explosions at the cost of your movement speed and ATKSPD
  • Jump Jets: Allows you to fly after jumping
  • Loyalist: Massive AMMO and ATKSPD increase at the cost of your DMG and HP
  • Magnetron: Blocking can push or pull (and damage on contact) enemies depending on where you aim before blocking (up/down)
  • Megalith: Continuously burn visible enemies with 2 lasers
  • Overcharge: Blocking boosts your DMG, ATKSPD and makes bullets explode for a few seconds but large block cooldown increase
  • Poseidon: Buckshot but not useless
  • Proto-Brain: Pick a card even if you're winning
  • Pulinsmash: Damaging enemies teleports them in your direction
  • Quantum Force Blast: A lot of Knockback, less DMG
  • Quantum Sponge: Taking damage will partially recharge your block cooldown
  • Radar Jammer: Enemy guns are less accurate while you're alive
  • Recycler: Continuously steal HP from every enemy on screen while you're alive
  • Rogue Nanites: Blocking heals 25 HP
  • Shotja: Bullets travel WAY faster and also ignore gravity at the cost of some HP
  • Stacked Cannons: Fire your entire clip instantly
  • Super Triton: Bullet hitbox increased dramatically, more DMG, less ATKSPD
  • Titan: Movement speed and jump height increased at the cost of some HP
  • TML: Shoot pairs of bullets that ignore gravity and travel in straight lines at the cost of your ATKSPD
  • Training: +25% HP and +25% DMG when you don't know what else to pick
  • Veterancy: Every enemy kill permanently boosts your DMG/HP by 20% (+100% max per card)

Changelog

v1.2.6

  • Fixed Proto-Brain not working half the time

v1.2.5

  • Cards added: Proto-Brain
  • Fixed hidden -30% Block cooldown stat on Bomb Bouncer

v1.2.4

  • Cards added: Bomb Bouncer
  • Added a custom fuel bar to Jump Jets
  • Cards removed: Nuke (no way to balance this)

v1.2.3

  • Cards added: Jump Jets, Pulinsmash
  • Cards renamed: Knockback -> Quantum Force Blast
  • Fixed block meter not being full on round start with Dynamic Power Shunt
  • Rebalanced: Quantum Force Blast (-25% DMG)

v1.2.2

  • Cards added: Fatboy, Fistoosh, Knockback
  • Rebalanced: Stacked Cannons (AutoFire disabled)

v1.2.1

  • Rebalanced: Super Triton (no longer stackable)
  • Rebalanced: Quantum Sponge (60% -> 75%)

v1.2.0

  • SimpleAmount stats added
  • Rebalanced: Buhbledow (halfs block meter instead of resetting to zero)

v1.1.9

  • Megalith: Uncommon -> Rare
  • Recycler: Uncommon -> Rare
  • Recycler nerf
  • Small optimizations

v1.1.8

  • Fixed Darkenoid + Shields Up exploit
  • Small optimizations on game load

v1.1.7

  • Fixed effects persisting on Rematch

v1.1.5

  • Cards added: Dynamic Power Shunt, Hunker
  • Small optimizations and fixes

v1.1.4

  • Fixed effects like Veterancy only lasting a single life (v1.1.3 bug)
  • Updated Recycler with visuals

v1.1.3

  • Card art updated
  • Small optimizations and fixes

v1.1.2

  • Fixed Veterancy breaking DealtDamage actions on other cards (example: Scavenger stops working)
  • Fixed ridiculous Jackhammer explosion size
  • Rebalanced: Veterancy (20% -> 15%)

v1.1.1

  • Card art updated
  • Cards added: Megalith, Veterancy
  • Cards removed: Field Engineer (it kept causing issues and nobody used it anyway)
  • Fixed Titan giving you 25% HP instead of -25% (oops xd)
  • Fixed Radar Jammer effect not going away after death
  • Fixed random number generators potentionally causing desync (example: every person having different cluster bomb explosions)
  • Rebalanced: Cluster Bomb, Darkenoid, Jackhammer, Magnetron, Radar Jammer, Stacked Cannons
  • ATKSPD stats changed from vanilla style that make no sense (example: -300% ATKSPD-> 25% ATKSPD)

v1.1.0

  • Fixed none of the HP stats applying (v1.0.9 bug)

v1.0.9

  • DO NOT USE - MAJOR BUG! None of the HP stats apply, fixed in v1.1.0
  • Card art updated
  • Fixed Harden applying extra bullet speed on every block
  • Fixed HP stats being applied incorrectly nope, broke it instead
  • Rebalanced: Colossus, Field Engineer

v1.0.8

  • Cards added: Aterburn
  • Fixed Overcharge using Harden stats for its duration
  • Rebalanced: Super Triton, Titan

v1.0.7

  • Rebalanced: Colossus, Magnetron

v1.0.6

  • Card art updated
  • Cards added: Darkenoid
  • Rebalanced: Cluster Bomb, Magnetron (push/pull force decreased)

v1.0.5

  • Card art updated
  • Fixed issues with cards you can't take multiple times
  • Fixed Quantum Sponge activating after Chrome Shield without taking damage
  • Fixed GunProjectileSizePatch

v1.0.4

  • Cards added: Buhbledow, Quantum Sponge, Stacked Cannons
  • Rebalanced: Shotja, Titan

v1.0.3

  • Fixed Magnetron DPS and force dependency on FPS and player count
  • Optimized Cluster Bomb
  • Fixed wrong block cooldowns on all cards that increased block cooldowns
  • Rebalanced: Cluster Bomb, Magnetron

v1.0.2

  • Cards added: Cluster Bomb
  • Fixed explosion sounds on: Disruptor, Jackhammer, Nuke

v1.0.1

  • Cards added: Chrome Shield, Colossus, Disruptor, Field Engineer, Harden, Jackhammer, Loyalist, Magnetron, Nuke, Overcharge, Poseidon, Radar Jammer, Recycler, Rogue Nanites, Shotja, Super Triton, Titan, TML, Training

v1.0.0

  • DO NOT USE - DOESN'T WORK! I forgot to include a BepIn dependency, fixed in v1.0.1

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2023-1-15 1.2.6 4149 Version 1.2.6 Install
2023-1-4 1.2.5 2856 Version 1.2.5 Install
2023-1-3 1.2.4 352 Version 1.2.4 Install
2023-1-3 1.2.3 181 Version 1.2.3 Install
2023-1-2 1.2.2 312 Version 1.2.2 Install
2023-1-1 1.2.1 352 Version 1.2.1 Install
2022-12-31 1.2.0 320 Version 1.2.0 Install
2022-11-9 1.1.9 9140 Version 1.1.9 Install
2022-11-4 1.1.8 1796 Version 1.1.8 Install
2022-10-15 1.1.7 2227 Version 1.1.7 Install
2022-10-15 1.1.6 49 Version 1.1.6 Install
2022-10-12 1.1.5 583 Version 1.1.5 Install
2022-10-9 1.1.4 506 Version 1.1.4 Install
2022-10-9 1.1.3 155 Version 1.1.3 Install
2022-10-5 1.1.2 553 Version 1.1.2 Install
2022-10-5 1.1.1 241 Version 1.1.1 Install
2022-9-28 1.1.0 977 Version 1.1.0 Install
2022-9-26 1.0.9 373 Version 1.0.9 Install
2022-9-20 1.0.8 1017 Version 1.0.8 Install
2022-9-18 1.0.7 380 Version 1.0.7 Install
2022-9-13 1.0.6 976 Version 1.0.6 Install
2022-9-2 1.0.5 1054 Version 1.0.5 Install
2022-8-31 1.0.4 280 Version 1.0.4 Install
2022-8-31 1.0.3 94 Version 1.0.3 Install
2022-8-27 1.0.2 332 Version 1.0.2 Install
2022-8-26 1.0.1 112 Version 1.0.1 Install
2022-8-26 1.0.0 30 Version 1.0.0 Install