All mods
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Last updated: 5 months ago
A utility library for adding custom rarities to the game.
Last updated: 7 months ago
Makes Gun.recoilMuiltiplier and Gun.bodyRecoil function.
Last updated: 7 months ago
Allows you to select any number of cards.
Last updated: a year ago
Patches the game so that Gun.ProjectileSize actualy works
Last updated: 2 years ago
Patches a bug in the vanilla game regarding bullet bounces.
Last updated: 2 years ago
A mod that i named after a funny man
Last updated: 9 hours ago
Makes blocking more consistent in online play
Last updated: 6 months ago
A utility library for adding custom card themes to the game.
Last updated: 8 months ago
Fixes issues with attack level components killing themselves.
Last updated: a year ago
Patches erroneous logic in the base game regarding temporary stat effects.
Last updated: a year ago
Patches several issues with Teleport.
Last updated: 2 years ago
Fixes issues with players getting less respawns than they should.
Last updated: 2 years ago
Switch of some effects, for a more comfortable game with mods for a large number of cards
Last updated: 2 years ago
Fixes trajectories of zero-gravity bullets
Last updated: 2 years ago
Fixes issues with some block stats not working properly.
Last updated: 2 years ago
Makes gun.useCharge and related functions actually work
Last updated: 5 months ago
Enables use of the feild
Last updated: a year ago
A patch to fix bursts and blocking persisting between rounds.
Last updated: a year ago
Patches the even spread stat to make it work.
Last updated: a year ago
Stops the persistence of gravity modifications
Last updated: a year ago
Stops the persistence of the regeneration stat
Last updated: a year ago
Less annnoying toxic clouds by making them have transparency
Last updated: a year ago